Futuregames Game Designer
Bunden | Stockholm
Game and Level Design, Narrative, Scripting and QA – get the experience you need to work as designer in the game industry!
Omfattning 550 YH-poäng (ca 3 år)
Examen Yrkeshögskoleexamen
CSN-berättigad Ja
Undervisningsspråk Svenska och engelska
Studietakt 100%
Kvalifikationsnivå (SeQF) 5
Studerandeavgift Nej
Sista ansökningsdatum
3 maj 2023
Fler starter
1 augusti 2024, 1 augusti 2025
Om utbildningen
Transform your passion for games into your dream career!
Regardless of whether it is level design, gameplay design, system design, scripting, narrative design, quality assurance, or game production management that ignites your creativity and passion, this program will get you into the industry with credibility, through hands-on development experience in game design.
Located in Stockholm.
2,5 years (5 terms/semesters).
30 weeks of internship (LIA).
Specialization semester.
Degree: Higher Vocational Education DiplomaTransform your passion for games into your dream career!
Regardless of whether it is level design, gameplay design, system design, scripting, narrative design, quality assurance, or game production management that ignites your creativity and passion, this program will get you into the industry with credibility, through hands-on development experience in game design.
Located in Stockholm.
*2,5 years (5 terms/semesters).
*30 weeks of internship (LIA).
*Specialization semester.
*Degree: Higher Vocational Education Diploma
Meeting industry needs – Our new games development specializations!
At Futuregames we always try to adjust our courses to the needs of the games industry. As we think everybody understands games development is becoming increasingly specialised. For this reason, we are now launching an updated format for our Game Artist, Game Designer and Game Programmer educations adding the additional six months of specialisation. These three educations will now be 2,5-year-long.
In the new version of these educations, students will pick between one of two possible areas of specialization in the fourth semester of their education allowing them to prepare even better for their internships. New courses have been designed to support these specialized roles and each class will divide into two groups to accommodate this. There is still plenty of scope in the education for you to develop your own individual talent and professional skills but by dividing the class we will be able to even better support you in your future career.
Specializations in Game Designer
- Level designer – Choosing the level design as specialisation means that you will get a deeper knowledge of the level design’s advanced principles, including layering, progression, tempo, increase of difficulty, etc. You will also learn how level design and storytelling relate to each other in professional game design. You will also get a thorough understanding of writing in-depth level design documentation, iterations and how to communicate your ideas.
- Technical and/or Systems Designer – By choosing this specialized role you will get an advanced understanding of scripting, prototyping and iteration, game mechanics and game systems using industry standard tools. You will be able to design and implement advanced flexible gaming systems and customize them to enhance the player experience. You will also have the skills needed to create sustainable and scalable gaming systems with an improved workflow that meets the needs of the professional gaming industry.
Utbildningsanordnare
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